A R C H 1 1 0 1 2 0 1 2

5.6.12

SCALE OBJECT RELATIVE TO PLAYER POSITION


As requested by Ellis.

You will probably want to go to Tools > Reload Scripts each time you jump out of the game, in order to reset the entity's scale.


Posted by Ros at 6/05/2012 01:21:00 am 4 comments:
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3.6.12

CE3 FLOWGRAPH NODE REFERENCE



Posted by Ros at 6/03/2012 09:03:00 pm No comments:
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31.5.12

RotateEntity VS RotateEntityTo



Posted by Ros at 5/31/2012 06:14:00 pm No comments:
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OPEN / CLOSE.




In response to Masayu Nailah's physical model



Posted by Ros at 5/31/2012 05:45:00 pm No comments:
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HIDE GUNS, HUD, DISPLAY INFO




Posted by Ros at 5/31/2012 05:36:00 pm 3 comments:
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30.5.12

ROTATE, THEN MOVE




Unlike the previous 2 flowgraphs, which moved and rotated the elevator at the same time, this flowgraph rotates, then moves the elevator up.
Posted by Ros at 5/30/2012 10:03:00 pm No comments:
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28.5.12

USING TRACKVIEW

Posted by Ros at 5/28/2012 08:58:00 pm 1 comment:
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Rosamond Kember

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Blog Archive

  • ▼  2012 (20)
    • ▼  June (2)
      • SCALE OBJECT RELATIVE TO PLAYER POSITION
      • CE3 FLOWGRAPH NODE REFERENCE
    • ►  May (9)
    • ►  April (3)
    • ►  March (6)
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